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All work

Spec ad · In progress

Dove x Crumbl

Dove x Crumbl

A spec collab spot built around one cauldron shot: simulated cookies, rolling smoke, and a claymation feel from animating on 2s.

Role

Tools

Blender 5.1, Cycles

Type

Spec ad

Year

2026

Process how it was made

Process how it was made

01

Cookie simulation

Sim playblast

Collision setup

02

Fading the smoke

The smoke is Mantaflow. To get it to fade out cleanly, the falloff lives in the shader: Texture Coordinate into Separate XYZ, through a Map Range, multiplied into the Principled Volume density.

Before

Raw smoke render

After

With the shader fade

03

Claymation on 2s

Final frame

Next project

Sprite Cranberry

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© 2026 Beluchi Nwokolo

belnwokolo05@gmail.com · (301) 526-4386